The pinch command only triggers once on iOS devices.
1. Open a new blueprint template
2. Add 'Pinch' node into the blueprint level
3. Add a 'Print String' node onto the 'pressed' in the 'Pinch' node
4. Compile and Save
5. Package or launch onto iOS device
Result: The pinch command is only triggered once.
Expected: The pinch command should work each time there is a pinch gesture.
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.8.2 |
Target Fix | 4.10 |
Created | Jul 16, 2015 |
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Resolved | Oct 7, 2015 |
Updated | Sep 16, 2019 |