The pinch command only triggers once on iOS devices.
1. Open a new blueprint template
2. Add 'Pinch' node into the blueprint level
3. Add a 'Print String' node onto the 'pressed' in the 'Pinch' node
4. Compile and Save
5. Package or launch onto iOS device
Result: The pinch command is only triggered once.
Expected: The pinch command should work each time there is a pinch gesture.
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Platform - Mobile |
|---|---|
| Affects Versions | 4.8.2 |
| Target Fix | 4.10 |
| Created | Jul 16, 2015 |
|---|---|
| Resolved | Oct 7, 2015 |
| Updated | Sep 16, 2019 |