the cable actor does not dynamically deform when the cable actor's parent mesh moves. Instead, the cable actor becomes rigid between the meshes it's bound between. This bug does not occur in the following versions:
//UE5/Release-5.0 CL 20979098
//UE5/Release-5.1 CL 23901901
This bug reproduces in
//UE5/Release-5.2 CL 25360045
1. Create two cubes in a 5.2 Project and set both to movable/simulate physics
2. Create a Cable actor, and set the endpoint to one of the cubes
3. Parent the Cable actor to the last cube and zero out transforms on the cable actor
4. Simulate and move the mesh the Cable actor is childed to
Expected
Cable actor simulates between both meshes when either is moved.
Result
Cable actor becomes rigid between both meshes.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-187623 in the post.
3 |
Component | UE - Simulation - Physics |
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Affects Versions | 5.2 |
Created | Jun 1, 2023 |
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Updated | Jun 2, 2023 |