Description

Pressing the 'h' key only hides the root actor and none of the children, unlike the scene outliner where clicking the eye icon hides the root actor and all children.

This appears to be because edactHideSelected does not enumerate an actors' attached actors or child actors.

Steps to Reproduce
  1. Create a UE project with at least 2 actors, and nest one of them as a child actor of the other
  2. Click the "eye" hide button for the parent, and notice both actors are hidden
  3. Click again to reveal, then select the parent and press 'h'
  4. Notice only the parent is hidden, not the children

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-189002 in the post.

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Backlogged
ComponentUE - Editor - Workflow Systems
Affects Versions5.2
CreatedJun 18, 2023
UpdatedJan 19, 2024