A simple search for `NewStyleOutput = true` will reveal the many instances where this flag is already forced on, including media plates and media bundles.
This however means that we have incompatible media material samplers, for instance in Composure.
See UDN for an example failure due to the incompatibility of samplers: https://udn.unrealengine.com/s/question/0D54z00009IXdQUCA1/white-video-plate-with-composure-and-media-texture?fromCase=1
Expected: Media texture should be the same as the media bundle in the scene.
Result: White in Composure due to the material using the old media texture path.
I am not able to find world outliner how to enable it?
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-189187 in the post.
1 |
Component | Media Framework |
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Affects Versions | 5.2 |
Target Fix | 5.3 |
Created | Jun 20, 2023 |
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Resolved | Jun 29, 2023 |
Updated | Jul 26, 2023 |