Rotation gesture input breaks on android. Not checked on ios/pc
Add a rotation gesture input as a float axis
add rotation input to player and add rotate player to see it working.
Add a print to the float output so you can see the value
build out to android
On android tablet, start rotating with two fingers
You should see that past a certain value, the rotation output will change from one positive value to a larger/smaller negative value.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-190008 in the post.
| 0 |
| Component | UE - Gameplay - Input |
|---|---|
| Affects Versions | 5.2.1 |
| Target Fix | 5.8 |
| Created | Jun 30, 2023 |
|---|---|
| Updated | Sep 3, 2025 |