TraceDataFitering is not activated when LiveTrace is started. We can force it to be active by calling the following code.
IUnrealInsightsModule& UnrealInsightsModule = FModuleManager::LoadModuleChecked<IUnrealInsightsModule>("TraceInsights");
UnrealInsightsModule.StartAnalysisForLastLiveSession();
Then, Trace Data Filtering show "Trace Data Filtering requires a connected Live Trace Session."
UE-74991 also affects Valve Index
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
How to achieve HLSL Multiple Render Target in Material blueprints?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Teleporter in the Creative Hub is Locked and cannot be accessed
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-190349 in the post.
0 |
Component | UE - Foundation - Insights |
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Affects Versions | 5.2 |
Created | Jul 14, 2023 |
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Resolved | Feb 1, 2024 |
Updated | Mar 12, 2024 |