Steps to Reproduce
  1. [Link Removed]
  2. Open, then open the level /Game/00_UDN_Issue/Reflection_Flickering.umap
  3. Observe the light flickering on the edges of the screen when that edge is
  4. Go to the post-process volume, and, under Reflections->Lumen Reflections, change
    Ray Lighting Mode to Surface Cache. Observe that the flickering no longer occurs.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-190508 in the post.

Login to Vote

ComponentUE - Rendering Architecture
Affects Versions5.2
CreatedJul 18, 2023
UpdatedJul 24, 2023
View Jira Issue