When exiting PIE the Behavior Tree Service Deactivation is called after Blackboard Component is destroyed.
Expected: The variable in the black board should return the ThirdpersonCharacter value for the variable SelfActor upon deactivation
Result: The BB variable returns a null value upon deactivation
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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