Even though the particles are not moving, and the velocity is zero, the output motion vectors are non-zero. This seems to only happen if using two sources of particle positions.
RESULT
The motion vectors are non-zero
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-191427 in the post.
0 |
Component | UE - Niagara |
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Affects Versions | 5.2 |
Target Fix | 5.6 |
Created | Jul 27, 2023 |
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Updated | Sep 27, 2024 |