Override Sound Attenuation setting does not work, Sound will play at max volume regardless of distance between source and observer.

Steps to Reproduce
  1. Create a New Project (Any template)
  2. Add a Sound Wave to the world
  3. Uncheck Allow Spatialization 
  4. Check Override Attenuation 
  5. launch PIE

Sound Wave plays in both speakers with volume attenuating with distance, and has no spatialized source.

Sound Wave plays constantly in both speakers at max volume regardless of where the player is in the world.

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ComponentUE - Audio
Affects Versions5.
CreatedAug 3, 2023
UpdatedAug 15, 2023