Override Sound Attenuation setting does not work, Sound will play at max volume regardless of distance between source and observer.
Expected:
Sound Wave plays in both speakers with volume attenuating with distance, and has no spatialized source.
Result:
Sound Wave plays constantly in both speakers at max volume regardless of where the player is in the world.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-192072 in the post.
3 |
Component | UE - Audio - Spatialization |
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Affects Versions | 5.1.1, 5.2.1, 5.3 |
Created | Aug 3, 2023 |
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Updated | Dec 3, 2024 |