The first time that a Behavior Tree editor window changes from the tree to the Blackboard can cause a crash if you add and remove a key from the Blackboard via a different Behavior Tree editor window. If you open the blackboard view on both trees prior to adding and removing the key, the editor does not crash and works as is expected. The blackboard view can become stale if you add and remove keys from the other behavior tree editor tab, but it does not cause a crash of the editor.
Expected Result: The Blackboard view opens as normal.
Actual Result: The editor hangs then crashes inside of GetPaletteItemIcon.
UnrealEditor_BehaviorTreeEditor!SBehaviorTreeBlackboardItem::GetPaletteItemIcon() [E:\UE_5.3\Engine\Source\Editor\BehaviorTreeEditor\Private\SBehaviorTreeBlackboardView.cpp:173] UnrealEditor_BehaviorTreeEditor!SBehaviorTreeBlackboardItem::Construct() [E:\UE_5.3\Engine\Source\Editor\BehaviorTreeEditor\Private\SBehaviorTreeBlackboardView.cpp:129] UnrealEditor_BehaviorTreeEditor!TSlateDecl<SBehaviorTreeBlackboardItem,RequiredArgs::T1RequiredArgs<FCreateWidgetForActionData * const &> >::operator<<=() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Widgets\DeclarativeSyntaxSupport.h:976] UnrealEditor_BehaviorTreeEditor!SBehaviorTreeBlackboardView::HandleCreateWidgetForAction() [E:\UE_5.3\Engine\Source\Editor\BehaviorTreeEditor\Private\SBehaviorTreeBlackboardView.cpp:540] UnrealEditor_BehaviorTreeEditor!TBaseSPMethodDelegateInstance<0,SBehaviorTreeBlackboardView,1,TSharedRef<SWidget,1> __cdecl(FCreateWidgetForActionData *),FDefaultDelegateUserPolicy>::Execute() [E:\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:281] UnrealEditor_GraphEditor!SGraphActionMenu::MakeWidget() [E:\UE_5.3\Engine\Source\Editor\GraphEditor\Private\SGraphActionMenu.cpp:920] UnrealEditor_GraphEditor!TBaseSPMethodDelegateInstance<0,SGraphActionMenu,1,TSharedRef<ITableRow,1> __cdecl(TSharedPtr<FGraphActionNode,1>,TSharedRef<STableViewBase,1> const &),FDefaultDelegateUserPolicy,bool>::Execute() [E:\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:281] UnrealEditor_GraphEditor!STreeView<TSharedPtr<FGraphActionNode,1> >::GenerateNewWidget() [E:\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h:825] UnrealEditor_GraphEditor!SListView<TSharedPtr<FGraphActionNode,1> >::GenerateWidgetForItem() [E:\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h:1496] UnrealEditor_GraphEditor!SListView<TSharedPtr<FGraphActionNode,1> >::ReGenerateItems() [E:\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h:1396] UnrealEditor_GraphEditor!STreeView<TSharedPtr<FGraphActionNode,1> >::ReGenerateItems() [E:\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h:1030] UnrealEditor_Slate!STableViewBase::Tick() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Widgets\Views\STableViewBase.cpp:308] UnrealEditor_GraphEditor!STreeView<TSharedPtr<FGraphActionNode,1> >::Tick() [E:\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h:620] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1458] UnrealEditor_SlateCore!SOverlay::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_SlateCore!SPanel::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_SlateCore!SPanel::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_Slate!SBorder::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:129] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_Slate!SBorder::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:129] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SOverlay::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_SlateCore!SPanel::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_Slate!SSplitter::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:253] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SOverlay::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_SlateCore!SPanel::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SOverlay::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_SlateCore!SPanel::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_Slate!SBorder::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:129] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SOverlay::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_SlateCore!SPanel::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_Slate!SSplitter::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:253] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SOverlay::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_SlateCore!SPanel::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SOverlay::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_SlateCore!SPanel::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SPanel::PaintArrangedChildren() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31] UnrealEditor_SlateCore!SPanel::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SOverlay::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:207] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SCompoundWidget::OnPaint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:46] UnrealEditor_SlateCore!SWidget::Paint() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1573] UnrealEditor_SlateCore!SWindow::PaintSlowPath() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWindow.cpp:2075] UnrealEditor_SlateCore!FSlateInvalidationRoot::PaintInvalidationRoot() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\FastUpdate\SlateInvalidationRoot.cpp:405] UnrealEditor_SlateCore!SWindow::PaintWindow() [E:\UE_5.3\Engine\Source\Runtime\SlateCore\Private\Widgets\SWindow.cpp:2109] UnrealEditor_Slate!FSlateApplication::DrawWindowAndChildren() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1154] UnrealEditor_Slate!FSlateApplication::PrivateDrawWindows() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1390] UnrealEditor_Slate!FSlateApplication::DrawWindows() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1098] UnrealEditor_Slate!FSlateApplication::TickAndDrawWidgets() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1684] UnrealEditor_Slate!FSlateApplication::Tick() [E:\UE_5.3\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1540] UnrealEditor!FEngineLoop::Tick() [E:\UE_5.3\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5951] UnrealEditor!GuardedMain() [E:\UE_5.3\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] UnrealEditor!GuardedMainWrapper() [E:\UE_5.3\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] UnrealEditor!LaunchWindowsStartup() [E:\UE_5.3\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] UnrealEditor!WinMain() [E:\UE_5.3\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] UnrealEditor!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-193848 in the post.
0 |
Component | UE - AI - BehaviorTree |
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Affects Versions | 5.2.1, 5.3 |
Target Fix | 5.4 |
Fix Commit | 27420438 |
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Main Commit | 27420500 |
Created | Aug 24, 2023 |
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Resolved | Aug 29, 2023 |
Updated | Aug 30, 2023 |