Static meshes can have normals flipped when the actor they are attached to has one component of its scale inverted.

Steps to Reproduce
  1. Add two cubes to any level.
  2. Parent one to the other.
  3. Set mobility of both to mobile.
  4. Set the scale on the parent to -1,1,1
  5. Normals on the child will flip.

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ComponentUE - Rendering Architecture
Affects Versions5.
Target Fix5.5
CreatedAug 31, 2023
UpdatedFeb 16, 2024