Description

The background around a mesh moving via WPO is distorted. Mesh is correctly outputting velocities.

Steps to Reproduce
  1. Download licensee repro: [Link Removed]
  2. Observe the distortion on the background behind the waving mesh. This is easier to observe if the screen percentage is set to 33.33.
  3. View the velocity buffer, observe mesh is outputting velocities.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-194975 in the post.

1
Login to Vote

Unresolved
ComponentUE - Graphics Features
Affects Versions5.3
Target Fix5.5
CreatedSep 8, 2023
UpdatedFeb 14, 2024