Description

User crashes at "Loading 83%" *See also attached Mac Crash Log.

[Link Removed]

  • Launched UE, it crashed upon launch.
  • Ok, a file i wanted to delete, and it just crashed the whole program. Thx.
  • Started editor for the first time
Callstack

libobjc.A.dylib!<Unknown>
libobjc.A.dylib!(anonymous namespace)::AutoreleasePoolPage::pop()
CoreFoundation!<Unknown>
Foundation!Unknown()
UE4Editor-Core.dylib!FMacPlatformProcess::CreateProc()
UE4Editor-DesktopPlatform.dylib!FDesktopPlatformMac::OpenLauncher()
UE4Editor-UnrealEd.dylib!UEditorEngine::InitEditor()
UE4Editor-UnrealEd.dylib!UEditorEngine::Init()
UE4Editor-UnrealEd.dylib!UUnrealEdEngine::Init()
UE4Editor!FEngineLoop::Init()
UE4Editor-UnrealEd.dylib!EditorInit()
UE4Editor!GuardedMain()
UE4Editor!<Unknown>
UE4Editor-Core.dylib!<Unknown>
Foundation!Unknown()
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>

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Fixed
ComponentPlatform - Mac
Affects Versions4.8
Target Fix4.9
Fix Commit2648141
Release Commit2648840
CreatedAug 3, 2015
ResolvedAug 7, 2015
UpdatedApr 27, 2018