If a user creates a struct and then creates a data table that uses this struct, the user can then no longer add variable to the struct due to the engine crashing

Steps to Reproduce
  1. Open Editor
  2. Create a new Structure blueprint
  3. Name the structure blueprint "My Struct"
  4. Create a new Data table
    Right click > Miscellaneous > data table
  5. Select "My Struct" from the drop down menu
  6. Add a new row to the data table
  7. Save and compile
  8. Open up "My Struct"
  9. Click "Add new variable"
  10. Notice the engine crashes

Expected: The user would add a new variable the struct and the engine would not crash
Result: Engine crashes when trying to add a new variable to the struct

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Cannot Reproduce
ComponentUE - Gameplay - Blueprint
Affects Versions4.8.3
Target Fix4.9
CreatedAug 6, 2015
ResolvedAug 6, 2015
UpdatedApr 27, 2018