Unselecting "(As pin) Blend Space" in the Details panel causes AimOffsetBlendspace Node to become inoperable so that it will need to be replaced altogether. *See attached screenshot.
1. Open file from Google drive:
[Link Removed]
2. Open "UE4ASP_HeroTPP_AnimBlueprint"
3. Open the AnimGraph
4. Unselect "(As pin) Blend Space" in the Details of the AimOffsetBlendspace Node
5. Note the Node is no longe functional and will need to be replaced.
Expected: The node to continue to be functional regardless of whether "(As pin) Blend Space" is selected or not.
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | OLD - Anim |
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Affects Versions | 4.8.1 |
Target Fix | 4.10 |
Created | Aug 10, 2015 |
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Resolved | Aug 12, 2015 |
Updated | May 18, 2020 |