Description

Editor crashes after ejecting from pawn and opening a sequence when ending PIE

Steps to Reproduce
  1. Start PIE
  2. Eject from the pawn with F8
  3. Open any level sequence
  4. Stop PIE with Esc.

RESULT

The editor crashes. This will still occur even if the sequence is closed first too.

Callstack

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000000d8

UnrealEditor_Engine_Win64_Debug!ULevel::IsUsingExternalActors() [D:\_FN_Main\Engine\Source\Runtime\Engine\Private\Level.cpp:3606]
UnrealEditor_SceneOutliner_Win64_Debug!`FSceneOutlinerModule::CreateActorInfoColumns'::`2'::<lambda_11>::operator()() [D:\_FN_Main\Engine\Source\Editor\SceneOutliner\Private\SceneOutlinerModule.cpp:551]
UnrealEditor_SceneOutliner_Win64_Debug!TBaseFunctorDelegateInstance<FText __cdecl(void),FDefaultDelegateUserPolicy,`FSceneOutlinerModule::CreateActorInfoColumns'::`2'::<lambda_11> >::Execute() [D:\_FN_Main\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:862]
UnrealEditor_Slate_Win64_Debug!SlateAttributePrivate::TSlateAttributeBase<SWidget,FText,SlateAttributePrivate::FSlateAttributeNoInvalidationReason,TSlateAttributeFTextComparePredicate,0>::FSlateAttributeGetterWrapper<SlateAttributePrivate::TSlateAttributeBas() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Public\Types\Attributes\SlateAttributeBase.inl:585]
UnrealEditor_SlateCore_Win64_Debug!FSlateAttributeMetaData::UpdateAttributesImpl() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Types\SlateAttributeMetaData.cpp:492]
UnrealEditor_SlateCore_Win64_Debug!FSlateAttributeMetaData::UpdateExceptVisibilityAttributes() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Types\SlateAttributeMetaData.cpp:454]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1776]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!`SWidget::Prepass_ChildLoop'::`2'::<lambda_1>::operator()() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1787]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_ChildLoop() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1801]
UnrealEditor_SlateCore_Win64_Debug!SWidget::Prepass_Internal() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1742]
UnrealEditor_SlateCore_Win64_Debug!SWidget::SlatePrepass() [D:\_FN_Main\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:694]
UnrealEditor_Slate_Win64_Debug!PrepassWindowAndChildren() [D:\_FN_Main\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1250]
UnrealEditor_Slate_Win64_Debug!FSlateApplication::DrawPrepass() [D:\_FN_Main\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1304]
UnrealEditor_Slate_Win64_Debug!FSlateApplication::PrivateDrawWindows() [D:\_FN_Main\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1347]
UnrealEditor_Slate_Win64_Debug!FSlateApplication::DrawWindows() [D:\_FN_Main\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1101]
UnrealEditor_Slate_Win64_Debug!FSlateApplication::TickAndDrawWidgets() [D:\_FN_Main\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1687]
UnrealEditor_Slate_Win64_Debug!FSlateApplication::Tick() [D:\_FN_Main\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:1543]
UnrealEditor_Win64_Debug!FEngineLoop::Tick() [D:\_FN_Main\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5961]
UnrealEditor_Win64_Debug!EngineTick() [D:\_FN_Main\Engine\Source\Runtime\Launch\Private\Launch.cpp:62]
UnrealEditor_Win64_Debug!GuardedMain() [D:\_FN_Main\Engine\Source\Runtime\Launch\Private\Launch.cpp:191]
UnrealEditor_Win64_Debug!LaunchWindowsStartup() [D:\_FN_Main\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:247]
UnrealEditor_Win64_Debug!WinMain() [D:\_FN_Main\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
UnrealEditor_Win64_Debug!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

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Fixed
ComponentUE - Editor - Workflow Systems
Affects Versions5.35.4
Target Fix5.4
Fix Commit29185146
Main Commit29185212
CreatedOct 26, 2023
ResolvedOct 27, 2023
UpdatedJan 19, 2024