• Normal variables with gameplay tag defaults will show up in the reference viewer.
  • Other reference types used as a local variable default value will show up in the reference viewer correctly.
Steps to Reproduce

1. Create a new actor asset.
2. Create a FGameplayTag local variable within a function.
3. Set the default value of the variable to a gameplay tag.
4. Open the reference viewer using the actor asset as the root.
5. Within the reference viewer settings check Show Name References as true.
6. The gameplay tag set as the local variable default will not be shown in the reference viewer.

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ComponentUE - Gameplay
Affects Versions5.2
Target Fix5.5
CreatedOct 30, 2023
UpdatedFeb 13, 2024