When you assign a Preview Mesh to a Material Instance, save and close the instance, on reopening instance, the Preview Mesh will not retain connection to the Instance and will revert back to its assigned Material until a Instance value is changed, the Parent Material is reassigned, or the Preview Mesh is reassigned.
Also reproduced in 4.9 Preview 3 (Launcher) and Main-Promotable-CL-2649225
Before Closing and Reopening, Beachball assigned:
[Image Removed]
After Reopening Material Instance:
[Image Removed]
RESULTS: The Beachball has reverted to it's original, assigned Material
EXPECTED: The Beachball mesh in the Material Instance should show the Material Instance applied to it.
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Rendering Architecture - Materials |
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Affects Versions | 4.8.3, 4.9, 4.10, 4.14 |
Target Fix | 4.18 |
Created | Aug 13, 2015 |
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Resolved | Aug 7, 2017 |
Updated | Nov 2, 2021 |