As dedicated server does not have viewport, USkinnedMeshComponent::BoneTransformUpdateMethodQueue array keeps growing and never clear.
LLM animation keeps increasing
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-199993 in the post.
| 3 | 
| Component | UE - Graphics Features | 
|---|---|
| Affects Versions | 5.2, 5.3 | 
| Created | Nov 8, 2023 | 
|---|---|
| Updated | Jan 24, 2024 |