Description

[Image Removed]

Steps to Reproduce
  1. Create a new material
  2. Create a VectorNoise node
  3. Create a Texture Coordinate node
  4. Connect the Texture Coordinate node to the Position input of the VectorNoise node
  5. Connect the output of the VectorNoise node to the Emissive Color input pin of the main material node.
  6. Hit "Apply"

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Fixed
ComponentUE - Rendering Architecture - Materials
Affects Versions5.3.2
Target Fix5.5
Fix Commit34828624
CreatedDec 1, 2023
ResolvedJul 15, 2024
UpdatedJul 16, 2024
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