FLinearColor FColorSpaceTransform::Apply(const FLinearColor& Color) crashes while attempting to VectorLoadAligned() when running the UnrealEditor on Ubuntu 22.04.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-202757 in the post.
| 0 | 
| Component | UE - Virtual Production - Rendering - Color | 
|---|---|
| Affects Versions | 5.2 | 
| Target Fix | 5.4 | 
| Fix Commit | 30410885 | 
|---|---|
| Main Commit | 30430836 | 
| Created | Dec 15, 2023 | 
|---|---|
| Resolved | Dec 20, 2023 | 
| Updated | Mar 18, 2024 |