Duplicate of UE-20645
While testing another fix I noticed HISM LOD transitions are not working in Main or 4.9 branch. There is no screen-door effect and multiple LODs seem to be rendering simultaneously compared to 4.8.
1. Open KiteDemo in the editor
2. Load Forest_and_Lake and Starting_Shot sublevels
3. Press the #4 shortcut key and look at some of the trees near the waters edge
4. Multiple LODs are rendering simultaneously and there is no transition between them.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-20297 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.9, 4.10 |
Target Fix | 4.9.1 |
Created | Aug 24, 2015 |
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Resolved | Aug 24, 2015 |
Updated | Apr 27, 2018 |