If a local variable is present within an event graph and then copied in a collapsed node, the copied variables will have a warning:

"Unable to find local variable with name 'NewLocalVar_0' for Get NewLocalVar_0, scope expected: NewFunction_0, scope found: CollapseGraph_0."

Steps to Reproduce

1. Open Editor (any project)
2. Create new blueprint
3. In event graph, create a local variable
4. Create a print string node that is printing the value of the local variable
5. Select all nodes>Collapse nodes
6. In collapsed nodes>copy/paste nodes
7. Press compile


Warning appears in output log, all pasted nodes show warning label.


Graph compiles without any warnings or errors.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

Login to Vote

ComponentUE - Gameplay - Blueprint
Affects Versions4.8.34.9
Target Fix4.11
Fix Commit2683867
CreatedAug 25, 2015
ResolvedSep 8, 2015
UpdatedApr 27, 2018