Only one Play Persistent Audio module will work at a time in a Niagara emitter.
RESULT
Only the first sound will play. Disabling or swapping the order of the Play Persistent Audio modules will change the sound that's played. Compare to the Play Audio module where multiple modules can play multiple sounds.
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
How to delete some elements correctly when deleting an array loop?
Why does the REMOVE method of map container remove elements have memory leaks?
UMG RichText not appear image when packaged
What is the difference between Camera and CineCamera?
What controls of umg have mouse wheel events in UE4.27?
How to assign a value to a member of UMG's UMaterialInterface pointer type in C++?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-204811 in the post.
0 |
Component | UE - Niagara |
---|---|
Affects Versions | 5.3, 5.4 |
Target Fix | 5.4 |
Created | Jan 24, 2024 |
---|---|
Resolved | Jan 25, 2024 |
Updated | Jan 31, 2024 |