Incorrect documentation. Documentation has been updated.
Using the wiki documentation to setup a Dynamic Delegate in code gives compile errors that the DelegateName doesn't exist. Adding the open/close braces ("[" and "]") give a different compile error about a missing parenthesis in the declaration.
Wiki link:
https://docs.unrealengine.com/latest/INT/Programming/UnrealArchitecture/Delegates/Dynamic/index.html
1. Open UE4Editor (any project)
2. Add code to project based on Actor
3. Follow steps in the link in description to setup a dynamic delegate.
Result:
Compile fails after adding delegate
Head over to the existing Questions & Answers thread and let us know what's up.