Spawn Actor from Class does not accept new values to exposed variables that are altered upon spawn.
1. Download and open attached project
2. Open ActorSpawner
3. On Spawn Actor node, check name and string variable inputs
4. Open Actor to Spawn, check default values of name and string variables
5. Press PIE
Results:
Default values of name and string variables are printed to screen.
Expected:
"Should Print this Name" and "Should Print this String" appears on screen.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.8.3 |
Target Fix | 4.11 |
Fix Commit | 2674398 |
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Created | Aug 28, 2015 |
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Resolved | Aug 31, 2015 |
Updated | Apr 27, 2018 |