Many of the animation asset editors don't display static mesh attachments in the way that the anim sequence or anim bp editor do. This prevents users from previewing characters that are built from static meshes (eg. the mech in the valley of the ancient demo).
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-206590 in the post.
1 |
Component | UE - Anim - Rigging - Control Rig |
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Target Fix | 5.5 |
Created | Feb 12, 2024 |
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Resolved | Feb 14, 2024 |
Updated | Apr 17, 2024 |