Description

Set Relative Location on components does not replicate to clients.

Reproduced in 4.8.3 binary, 4.9.0 binary, and Main (CL 2676715)

Steps to Reproduce

1. Create a new Third Person Blueprint template project
2. Open the ThirdPersonCharacter BP
3. Add an input key
4. Create the following:
[Image Removed]
5. PIE with 2 players
6. Use the input key on the Client and on the Server

Result:
The Server sees the result of Set Relative Location for both Server and Client, but the Client sees neither.

Expected:
The Set Relative Location is replicated from Server to Client for both characters

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Won't Fix
ComponentNetworking
Affects Versions4.8.34.94.104.13
CreatedSep 2, 2015
ResolvedFeb 10, 2017
UpdatedMar 28, 2017