When a user creates a second return node (Right click> "Return node") inside of a function the second return node will duplicate any return values that are added while it is in existence.

Steps to Reproduce
  1. Open Editor
  2. Open level blueprint
  3. Create a new function
  4. Add two return nodes to the function
  5. Select a return node and add multiple return values
  6. Notice that both nodes add a pin each time one is added

Expected: All nodes have the same outputs.

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Cannot Reproduce
ComponentUE - Gameplay - Blueprint
Affects Versions4.9
Target Fix4.10
CreatedSep 3, 2015
ResolvedSep 4, 2015
UpdatedApr 27, 2018