When a user creates a second return node (Right click> "Return node") inside of a function the second return node will duplicate any return values that are added while it is in existence.
Expected: All nodes have the same outputs.
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1 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.9 |
Target Fix | 4.10 |
Created | Sep 3, 2015 |
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Resolved | Sep 4, 2015 |
Updated | Apr 27, 2018 |