When a user creates a second return node (Right click> "Return node") inside of a function the second return node will duplicate any return values that are added while it is in existence.
Expected: All nodes have the same outputs.
Head over to the existing Questions & Answers thread and let us know what's up.
| 1 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.9 |
| Target Fix | 4.10 |
| Created | Sep 3, 2015 |
|---|---|
| Resolved | Sep 4, 2015 |
| Updated | Apr 27, 2018 |