Description

After creating a plugin in using the New Plugin button in the editor the project will fail to compile.

Steps to Reproduce

1. Open UE4Editor
2. Edit->Plugins->New Plugin
3. Choose the Toolbar Button option and give the plugin a name
4. Reload the editor when prompted
5. File->Package->Windows->Win64

Result:
Package process fails

Expected:
Packaging succeeds after creating a plugin.

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Fixed
ComponentTools
Affects Versions4.9
Target Fix4.11
Fix Commit2691817
CreatedSep 3, 2015
ResolvedSep 15, 2015
UpdatedJun 15, 2016