Import attached wire file in the editor.
If you enable the cvar, ds.CADTranslator.DisableCADKernelTessellation, the geometry will appear.
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-207403 in the post.
0 |
Component | UE - Editor - Content Pipeline - CAD |
---|---|
Target Fix | 5.5 |
Fix Commit | 32630192 |
---|
Created | Feb 19, 2024 |
---|---|
Resolved | Apr 1, 2024 |
Updated | May 3, 2024 |