This problem can be reproduced with UE5.3 even after applying fix [Link Removed]. We have verified this issue with UE5.1 and it is not reproduced.
Result:
Crash the editor
Expected:
No crash
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How to delete some elements correctly when deleting an array loop?
Why does the REMOVE method of map container remove elements have memory leaks?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-209857 in the post.
3 |
Component | UE - Editor - Applied Usability |
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Affects Versions | 5.3 |
Target Fix | 5.5 |
Fix Commit | 34119761 |
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Created | Mar 15, 2024 |
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Resolved | Jun 5, 2024 |
Updated | Jun 19, 2024 |