The Gameplay Tags settings have the option to set up restricted tags as described in the documentation. Prior to 5.3, the UI correctly supported creating new restricted tags as described in the old documentation. When the gameplay tag creation UI was redone in 5.3, it broke the ability to create new restricted gameplay tags in the UI.
The primary issue is with SAddNewGameplayTagWidget as it does not know how to create restricted tags and is hardcoded to use the normal tag sources. To fix this issue, the add tag UI needs to be updated to handle selecting and adding to restricted tag sources
Expected behavior:
The tag source should include TestConfig.ini as it is a source for restricted tags.
Broken behavior:
The tag sources list will only include the normal tag sources, and trying to add a new restricted tag will instead add a normal gameplay tag or fail
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-209937 in the post.
1 |
Component | UE - Gameplay |
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Affects Versions | 5.3, 5.5 |
Target Fix | 5.6 |
Fix Commit | 36794791 |
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Created | Mar 15, 2024 |
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Resolved | Oct 2, 2024 |
Updated | Nov 7, 2024 |