Using IToolkit.h in a file causes the project to not compile because IToolkit.h requires additional include statements.
Suggestion to add SlateBasics.h as an include to IToolkit.h so that it can compile without needing to add other includes.
Status update on UE-21075 and UE-20622?
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
Installer 4.10 failed with error code R-1603
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-21066 in the post.