Description

Volumetric Lightmaps are not shared between Persistent maps that have the same sublevels.

Also observed in Release-5.4, CL 32500436

Steps to Reproduce

1. Download the Licensee test project and Open
https://udn.unrealengine.com/s/contentdocument/069QP000006ijMCYAY
2. Open the map /Game/LevelArt/LMScenariosTest/MainScene_MASTER
3. Observe it has the two sublevels "ART_Geom" and "ART_Lighting"
4. Build lighting. Observe the Volumetric Lit object has lighting.
5. Open the map /Game/LevelArt/LMScenariosTest/ART/LMSetups/IsolatedLightingScene
6. Observe it has the two sublevels "ART_Geom" and "ART_Lighting" exactly the same as the previous map
7. Observe the Volumetric Lit object has no lighting. (Bug)

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-210781 in the post.

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Backlogged
ComponentUE - Graphics Features
Affects Versions5.35.45.3.15.3.2
CreatedMar 27, 2024
UpdatedApr 1, 2024