Level Sequences can mark the level they are in as modified without modifying them, as well as get themselves into a state where they modified themselves when saved.

Steps to Reproduce

1. Download the Licensee's test project and open
2. Open the map /Game/Issues/Dirty2/NewMap
3. Open, then close the level sequence /Game/Issues/Dirty2/NewLevelSequence
4. Observe the open map is now marked as modified
5. Open the map /Game/Issues/Dirty3/NewMap
6. Open the Level Sequence /Game/Issues/Dirty3/NewLevelSequence
7. Save the level sequence.
8. Observe the level sequence marks itself modified on save.

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Won't Do
ComponentUE - Anim - Sequencer
Affects Versions5.4
CreatedMar 28, 2024
ResolvedMar 29, 2024
UpdatedApr 22, 2024
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