Description

Scene Capture 2D causes the app to crash on Android in ETC2. I checked iPhone and I did not receive a crash.

Steps to Reproduce

1. Create a new blank project
2. Add a new blueprint: Scene Capture 2D
3. Add a new material: Render Target
4. Assign the render target to the scene capture texture target within the blueprint created in step 2.
5. Create a new material from the render target
6. Assign this material to any object in front of the player
7. Add blueprint to the level and point it at an object
8. Package the project for Android-ETC2

Or download project from: https://answers.unrealengine.com/storage/attachments/58671-scenecapture2d_49.rar

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.9
Target Fix4.10
Fix Commit2736720
Release Commit2736720
CreatedSep 15, 2015
ResolvedOct 29, 2015
UpdatedSep 16, 2019