Cascaded shadows disappear at some FOVs when far from the world origin. This behavior was not present in 5.2.

Also found in CL: 32690246 in Release-5.4


Steps to Reproduce

1. Download the Licensee's test case and open
2. Make sure that the relevant objects are loaded
3. Change the viewport's FOV to be less than 82
4. Observe the shadow disappear

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ComponentUE - Graphics Features - Shadows
Affects Versions5.45.3.2
Target Fix5.5
CreatedApr 5, 2024
UpdatedApr 12, 2024