Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

The function Set Content for Slot does not appear to be overriding the old value when trying to set a new value for the named slot. The user has to pass in a null value before the function will set a new value to the named slot widget

Steps to Reproduce
  1. Download attached project
  2. Open and generate project files
  3. Open "NewMap"
  4. Play in Editor
  5. Click the button
  6. Notice that the text does not change (the text to the left of the button)
  7. Stop PIE
  8. Open MainMenu widget
  9. Hook up the two nodes within the comment boxes in the event graph (attached image for reference)
  10. Play in Editor
  11. Click the button
  12. Notice that the text changes now

Expected: The Set Content for slot would override the content that was already applied to the named slot
Result: The Set Content for Slot needs to be passed a null value before it will override the old value

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.9.1
CreatedSep 17, 2015
ResolvedJan 26, 2017
UpdatedMar 28, 2017