Using landscape sculpting tools, then executing Undo with Ctrl+Z
Assertion failed: !PhysicalMaterialTask.IsValid() [\Engine\Source\Runtime\Landscape\Private\LandscapeEdit.cpp] [Line: 1867] ULandscapeComponent::UpdatePhysicalMaterialTasks() LandscapeEdit.cpp:1868 ALandscapeProxy::UpdatePhysicalMaterialTasks(bool) Landscape.cpp:5865 ULandscapeSubsystem::Tick(float) LandscapeSubsystem.cpp:333 FTickableGameObject::TickObjects(UWorld *,int,bool,float) Tickable.cpp:150 UWorld::Tick(ELevelTick,float) LevelTick.cpp:1584 UEditorEngine::Tick(float,bool) EditorEngine.cpp:1713 UUnrealEdEngine::Tick(float,bool) UnrealEdEngine.cpp:528 ULyraEditorEngine::Tick(float,bool) LyraEditorEngine.cpp:64 FEngineLoop::Tick() LaunchEngineLoop.cpp:5819
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-212112 in the post.
7 |
Component | UE - Graphics Tools - Terrain - Landscape |
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Target Fix | 5.5 |
Fix Commit | 33113582 |
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Created | Apr 11, 2024 |
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Resolved | May 8, 2024 |
Updated | May 13, 2024 |