Only the last touch event's location in the frame is used to send all events for a given finger index. A finder index may be reassigned after a release by another press in the same frame from a very different screen location.
Touch locations need to be stored and passed on with the proper event in PlayerInput.cpp.
See the UDN report
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An error occurred while trying to generate project files !?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-21219 in the post.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.9 |
Target Fix | 4.10 |
Created | Sep 17, 2015 |
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Resolved | Sep 18, 2015 |
Updated | Apr 27, 2018 |