"The problem here is that the comment bubble, when hidden, is covering up the top of the node." This causes the user to have to drag a connector to the very bottom of the input in order to make a connection in blueprints.
This apears to only happen on particular nodes where the connector is closer to the uppper left corner of the node. (ie. "Add" "Addunique")
*See attached image
1. Open any project in UE4
2. Open any Blueprint
3. In the event graph, right-click to add an "ADD" node
4. Copy and paste to make numerous copies and space them in columns to connect from upper right of above ADD nodes to upper left of Below ADD nodes * See image for clarification
NOTE: as you try to make a connection, the hidden comment bubble of the upper left corner connection on the node forces you to drag the line to the bottom of the connector
EXPECTED: Dragging a line should make a connection wherever it is placed on the input connector of the node.
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.9.1 |
Created | Sep 18, 2015 |
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Resolved | Jul 13, 2016 |
Updated | Jul 14, 2021 |