Occasionally, PhysicsControl controls will teleport to the world origin. This is sporadic and generally fixes itself either with a restart. In the licensee's case, the controls were also animation driven and returns to their correct places after a few frames.
Getting a stable repro for this is proving quite challenging.
Found once or twice in 5.3 ContentExamples in the 1.4 demo of PhysicsControl. Unfortunately, the repro rate is low, and attempts with a debugger attached didn't yield any results.
Status update on UE-21075 and UE-20622?
I am not able to find world outliner how to enable it?
How to achieve HLSL Multiple Render Target in Material blueprints?
How does UMG set overlapping layouts?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
What controls of umg have mouse wheel events in UE4.27?
Teleporter in the Creative Hub is Locked and cannot be accessed
How do I set a material as a post-processing material?
What property of the Slider is the image used when dragging?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-212986 in the post.