Description

The "Set Color and Opacity" node has a little black box that can be clicked to bring up the color wheel to set the desired color. The color wheel does not work unless the user uses the color spectrum first. After the user sets the color with the color spectrum they can then set the color using the color wheel and it will work.

Steps to Reproduce
  1. Open the editor
  2. Create a new widget blueprint
  3. Open the event graph
  4. Add a "Set Color and Opacity" node
  5. Click the little black box to bring up the color wheel
  6. Try and select a color and click "OK"
  7. Notice that the color did not change for the node
  8. Open the color picker again
  9. Change from color wheel to spectrum
  10. Pick a new color and press "OK"
  11. Notice that the color was set this time

Expected: The color wheel could set the color for the "Set Color and Opacity" node
Result: The color can only be set if the color spectrum is used first

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Won't Fix
ComponentTools - UMG
Affects Versions4.9.1
CreatedSep 23, 2015
ResolvedSep 23, 2015
UpdatedJun 23, 2016