Steps to Reproduce
  • Create a new blueprint
  • Create 2 variables
  • Create a new category on the first variable. Use a name like NewCategory
  • Drag and drop the second variable in that category.
  • Compile
  • Open Class Defaults in the details panel

Expected: Both variables are group together under the same category

Result: The variables are under different categories (with same name)

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ComponentUE - Gameplay - Blueprint
Affects Versions5.4
Target Fix5.5
CreatedMay 20, 2024
UpdatedMay 25, 2024
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