Something must have changed with how LERP's or Vector Transforms deal with a float 0 value, which breaks this particular material
Error:
[Image Removed]
Fix:
[Image Removed]
RESULTS: After Shader Compile, the Floor of the Cave renders as World Grid Material
EXPECTED: Muddy, Icy Floor Rendered
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | Docs - Samples |
|---|---|
| Affects Versions | 4.9 |
| Target Fix | 4.11 |
| Created | Sep 29, 2015 |
|---|---|
| Resolved | Dec 8, 2015 |
| Updated | Apr 27, 2018 |