This appears to also occur on meshes that aren't set to Enable Nanite at all.
[Image Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-216380 in the post.
| 0 |
| Component | UE - Rendering Architecture |
|---|---|
| Affects Versions | 5.4.1 |
| Target Fix | 5.5 |
| Fix Commit | 35394150 |
|---|
| Created | Jun 3, 2024 |
|---|---|
| Resolved | Jul 16, 2025 |
| Updated | Sep 3, 2025 |