Description

A UDN user reported that the D3D12 resource allocator defragmentation operation races with view creation. View creation needs to be always deferred to the RHI thread.

Steps to Reproduce

Reproduces very rarely with a crash in residency. See UDN.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-217692 in the post.

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Fixed
ComponentUE - Rendering Architecture - RHI
Affects Versions5.5
Target Fix5.5
Fix Commit34281951
CreatedJun 11, 2024
ResolvedJun 11, 2024
UpdatedJul 29, 2024
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