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There is a bug in the output velocity for translucent objects in Unreal Engine 5. Specifically, when a material instance has the "output velocity" override flag enabled, but its master material has this flag disabled, the velocity is not outputted as expected.

Steps to Reproduce
  1. Create a material with the "output velocity" flag disabled.
  2. Create a material instance of the above material.
  3. Enable the "output velocity" override flag on the material instance.
  4. Apply this material instance to a translucent object.
  5. Observer that the velocity is not outputted.

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Fix Commit34302932
CreatedJun 12, 2024
ResolvedJun 12, 2024
UpdatedJul 18, 2024
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